1. 'CString' to 'BSTR': #
Use the AllocSysString member function of the CString:
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If you pass the 'BSTR' to some OLE function, this will normally free the 'BSTR' memory when done with it.
If you use the 'BSTR' by yourself, dont forget to call '::SysFreeString()' when you're done with it.
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2. 'BSTR' to 'CString': #
You will mostly need this when you have some OLE function that returns a 'BSTR'. Such an OLE Function will basically do something like this:
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Use a temporary variable of the type '_bstr_t' to wrap the 'BSTR'. This way you handle both the 208 and make sure that you have no memory leak:
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Note, that this won't work in a UNICODE build.